Anticheat & secure launcher for Lineage 2

They cheat. We see.

Bots farm while you sleep. Dupers print adena. Memory hacks read your client like an open book. Sentinel watches every session in real time and locks down the login itself — so stolen credentials are dead weight and bots never get a foothold.

Real-time detection Locked-down logins Hardware-aware identity £59/mo · VAT incl.
Your server is leaking

Every unprotected server bleeds players to the same four enemies.

Legit players don't quit because the game is hard. They quit because the game is rigged. Here's what's draining your community right now.

Bots & auto-farmers

24/7 macro armies flood your economy and choke spots real players want.

Adena dupers

One exploit and your economy is worthless overnight. Trust never recovers.

Memory hacks

Adrenaline & friends read and rewrite your client's memory in real time.

Ban evaders

Spoof the HWID, make a new account, walk right back in. Bans that don't stick.

How it works

We don't fight cheats inside the game. We lock the door they walk through.

No kernel drivers, no client tampering, no arms race to re-win every patch. Just protection cheaters can't simply switch off — and that we don't hand them a manual for.

Launch through Sentinel

The secure launcher checks the client, delivers your protected game files, and arms real-time monitoring — all before the game window ever opens.

The login locks itself

Players get straight in, but the credential behind their session is handled by Sentinel — so it can't be captured, shared, sold or replayed. While they play, we're watching.

Leave, and access is gone

The moment a session ends, that access is no longer good for anything. Keylogged it, bought it, borrowed it? Doesn't matter — it's already worthless.

One license. Every weapon.

A full security stack, not a single trick.

Sentinel layers eight defenses so beating one means beating all of them at once.

Real-time detection engine

Watches for the behaviours behind cheating — memory tampering, code injection, automation, overlays and more — live, while the player is in the world.

Login lockdown

The anti-bypass core. Stolen, shared or sold logins simply don't work — Sentinel secures the credential itself, so access can't be handed around or replayed.

Anti-bypass

Hardware-aware identity

Sentinel ties accounts to the machine behind them and watches for the tell-tale signs of spoofing — evaluated somewhere players can't see or tamper with. Faking your hardware is a fast way to get flagged.

Ban-evasion intelligence

Spin up another "fresh" account from the same setup and Sentinel tends to notice. Repeat offenders get surfaced instead of quietly walking back in.

Encrypted client files

Ship your systems, textures and patches sealed with strong encryption. Players receive them safely through the launcher — not as loose files to leak, tamper with or re-host.

Suspicion scoring

Every signal feeds one score per player. Review the evidence and decide — or opt into auto-ban above a threshold you set. You're never on a hair-trigger.

Operator console

Connect your database with a least-privilege user, import existing accounts, seal files and tune protection — all from one clean screen.

Always-on protection

Sentinel is built so everyday protection keeps working even if the wider internet has a bad day. Your players keep logging in — no single point of failure to knock it over.

Resilient
Pricing

One price. Everything. No tiers, no games.

You're protecting players from per-seat math — we won't put you through it. One flat price unlocks the entire stack for one server.

Complete
Sentinel · per server
£59/ month
VAT included · cancel anytime · 1 server per license
  • Real-time detection engine — every cheat class
  • Login lockdown — stolen credentials don't work
  • Hardware-aware identity & ban-evasion intelligence
  • Secure encrypted launcher + file hosting
  • Suspicion scoring, review queue & opt-in auto-ban
  • Operator console + all future updates
Protect my server
Sign in to subscribe and claim your license key.
Bigger operation?

Running a network, or thousands of players?

Multiple servers, custom chronicles, migration help, or just want to talk it through first — tell us about your setup and we'll come back fast.

Questions

Straight answers.

Does £59 really include everything? +

Yes. £59/month is the all-in price, VAT included — for one server. Every feature on this page, plus every update we ship, is part of it. No tiers, no add-ons, no per-player fees.

Do my players have to install something? +

Yes — a lightweight launcher. Protection that works before and during the game simply can't live inside an untouched client. It handles updates and gets players in with a single click — most won't give it a second thought after day one.

Can't a cheater just spoof their hardware? +

They can try — and it's one of the first things Sentinel is built to catch. The checks that matter happen somewhere players can't see or interfere with, so spoofing tends to flag the account rather than slip past it. We don't publish the specifics, for obvious reasons.

What happens if your cloud goes down? +

Your players keep logging in. Sentinel is designed so everyday protection doesn't hinge on any single system being online.

Which Lineage 2 versions are supported? +

Sentinel is built for L2J-based servers and integrates directly with your accounts database. Tell us your chronicle and pack in the form above and we'll confirm fit before you pay a penny.

Is there a contract? +

No lock-in. It's month to month — cancel anytime from the panel. One license covers one server.

Why won't you explain exactly how it works? +

Because cheaters read marketing pages too. The less they know about what trips the alarm, the better it keeps working. Operators get a clear technical picture once they're on board — out of public view, where it belongs.